16. Glossary and TODO list

16.1. Glossary

$ <number>
Amount of money, in the game a small icon will be used instead
AI
Artificial intelligence
CAP
Capacity
DR
Diplomatic relation
FN
Fractional number with one position after the decimal place
GP
Great power
IN
Integer number
IY
Initial year
LU
Labour unit
MN
Minor nation
MP
Multiplayer
MR
Military reserve
NAP
Non-aggression pact
SP
Singleplayer
WP
Worker pool

16.2. TODO list

Todo

Provide formula for dependency price/demand/supply.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/economy.rst, line 28.)

Todo

Provide formula for price dependency on demand/supply of previous years. Subventions should work differently. You should get a higher market share directly but at the price of paying more.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/economy.rst, line 55.)

Todo

Provide value for XX.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/infrastructure.rst, line 32.)

Todo

Insert link to in-depth comparison to original game.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/introduction.rst, line 69.)

Todo

Provide details of how capacity and speed depend on development of railroad system and make this information available to the player.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 30.)

Todo

Solve this problem.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 36.)

Todo

Upkeep multiplier depends on experience level of unit. Define how.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 97.)

Todo

Specify how much faster movement is with railroad, specify how overseas transport is done.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 105.)

Todo

Provide details how naval defense blocks or delays sea invasion.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 118.)

Todo

Provide details how this scouting works and on what it depends.

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 128.)

Todo

Provide costs

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 163.)

Todo

Provide costs and re-balance

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 178.)

Todo

Random resources must be balanced somehow and must be preserved upon reloads

(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/research.rst, line 20.)