16. Glossary and TODO list¶
16.1. Glossary¶
- $ <number>
- Amount of money, in the game a small icon will be used instead
- AI
- Artificial intelligence
- CAP
- Capacity
- DR
- Diplomatic relation
- FN
- Fractional number with one position after the decimal place
- GP
- Great power
- IN
- Integer number
- IY
- Initial year
- LU
- Labour unit
- MN
- Minor nation
- MP
- Multiplayer
- MR
- Military reserve
- NAP
- Non-aggression pact
- SP
- Singleplayer
- WP
- Worker pool
16.2. TODO list¶
Todo
Provide formula for dependency price/demand/supply.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/economy.rst, line 28.)
Todo
Provide formula for price dependency on demand/supply of previous years. Subventions should work differently. You should get a higher market share directly but at the price of paying more.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/economy.rst, line 55.)
Todo
Provide value for XX.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/infrastructure.rst, line 32.)
Todo
Insert link to in-depth comparison to original game.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/introduction.rst, line 69.)
Todo
Provide details of how capacity and speed depend on development of railroad system and make this information available to the player.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 30.)
Todo
Solve this problem.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 36.)
Todo
Upkeep multiplier depends on experience level of unit. Define how.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 97.)
Todo
Specify how much faster movement is with railroad, specify how overseas transport is done.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 105.)
Todo
Provide details how naval defense blocks or delays sea invasion.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 118.)
Todo
Provide details how this scouting works and on what it depends.
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 128.)
Todo
Provide costs
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 163.)
Todo
Provide costs and re-balance
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/military.rst, line 178.)
Todo
Random resources must be balanced somehow and must be preserved upon reloads
(The original entry is located in /home/docs/checkouts/readthedocs.org/user_builds/imperialism-remake-definition/checkouts/latest/documentation/definition/research.rst, line 20.)